Humanoid
How does this make you feel?
October 27, 2009
blogut:

Untitled by Nathan Ward

blogut:

Untitled by Nathan Ward

(via grayskymorning)

(via grayskymorning)

You’re not alive unless you’re living
October 26, 2009
If an interaction is fun, design it with more friction. If it’s boring, design it with less. Don’t blindly make everything faster and easier.
hazelweatherfield:

Typography humor.

hazelweatherfield:

Typography humor.

hunsonisgroovy:

Design Week 09 (via craig.keeling)

hunsonisgroovy:

Design Week 09 (via craig.keeling)

kari-shma:

you and i by *mediocre-matt

kari-shma:

you and i by *mediocre-matt

October 23, 2009

If you’ve never failed, you’ve never lived (via bluevelvetsky)

life = risk

October 21, 2009

Inside the Microsoft Apps Lab (via WindowsMobileDev)